Dec 26, 2024  
2019-2020 Traditional Undergraduate Academic Catalog 
    
2019-2020 Traditional Undergraduate Academic Catalog [ARCHIVED CATALOG]

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CPS 426 - Game Design and Development

Semester Hours: 3
This course is designed to give students an overview of game design and development. Students will also learn about gaming history, game design, psychological, sociological, physiological, and economic aspects of games and gaming. This course will also discuss methods for deploying the game in the marketplace. Students will build their own game using game development software. Prior programming and development experience is recommended. 

Pre-requisites: CPS 313 - Advanced Programming  or CPS 315 - Object-Oriented Programming I .

Offered: occasionally.



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